Welcome to HempMS! We are a high-rated server with a ton of custom content. Level all the way to 65,000, fight bosses together, participate in unique events and way more. Click here to join our Discord.
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Server Info
Server Status: Online
Players Online: 123
Record players online: 124
(Achieved on November 10, 2026)

Game Version: v111
EXP Rate: Up to 125,000x
Meso Rate: Up to 125,000x
Drop Rate: Up to 125,000x
Date: November 10, 2026
Time: 12:43:29 (CEST)

Database

This is still a work in progress — some information is still missing or incomplete. Got a question? Feel free to ask in our Discord!


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Ascension Tiers


Every 2,500 Total Levels there is a level gate. When you reach one, your EXP holds at the edge of leveling until you have collected enough Ascension Points (AP): 500 AP at the first three gates (9,999, 12,499 and 14,999), 1,000 AP from 17,499 onwards. You can start early: from 499 levels below a gate (e.g. Total Level 9,500 for the 9,999 gate) comes next update you can already earn up to half of that gate's AP. Your next level-up then breaks through the gate, your AP goes back to 0 and you get a permanent +2.5% Rare Drop Rate bonus comes next update (now +1% per gate). Nothing is lost while you wait: the first kill after reaching the AP you need levels you up.

These gates replaced the old @bonus soft caps (see Level Cap & EXP Table). Type @ascension (or @levelcap / @levelprogress) in-game to see your next gate, your AP and how much AP you have earned today from each source.

Gates


Gate (held at)UnlocksNeededPre-gate AP (from level) comes next updateRare Drop Rate after comes next update
Total Level 9,999Total Level 10,000500 APup to 250 AP (from 9,500)+2.5%
Total Level 12,499Total Level 12,500500 APup to 250 AP (from 12,000)+5%
Total Level 14,999Total Level 15,000500 APup to 250 AP (from 14,500)+7.5%
Total Level 17,499Total Level 17,5001,000 APup to 500 AP (from 17,000)+10%
Total Level 19,999Total Level 20,0001,000 APup to 500 AP (from 19,500)+12.5%
Total Level 22,499Total Level 22,5001,000 APup to 500 AP (from 22,000)+15%
... and so on every 2,500 levels, with no end.

Already past a gate? You lose no levels. Your next gate is simply the next one above your level, and every gate below your level already counts for the Rare Drop Rate bonus.

Earning Ascension Points


SourceAPDaily max
Voting6 per vote30 (5 votes)
Pink Zakum10 per kill20
Boss Coins (Boss Coin and End-game bosses)1 per coin50
@week quests5 per finished quest75 per week comes next update
Master Dojo (Easy and up)5 per clear15
Trial runs5 per cleared run25
Dice Board5 per roll15
@craft1 per craft10
Time online5 per full hour20
Silver Box3 per box opened comes next update15
Gold Box5 per box opened comes next update20
Epic or better from @box comes next update10 per pull50
Fishing Coins (earned by fishing)1 per coin30
Sengoku / Boss PQ / MLHS / Dojo clears comes next update5 per clear30
Dino equips comes next update1 per 10 drops10
Gold Richie's Meso Farm runs (100+ pigs) comes next update5 per run20
Monsters killed comes next update5 per 1,000,000 kills10
  • AP counts from 499 levels below a gate comes next update, but only up to half of what that gate needs (250 of 500, or 500 of 1,000). The other half must be earned while you are standing at the gate. Once the pre-gate half is full, sources stop counting until you reach the gate (they don't use up your daily maximum).
  • Account-wide: a gate another character on your Login ID has already broken is open for all your characters - no AP needed, your alts level straight through it. Your AP is shared by the Login ID too. The Rare Drop Rate bonus still follows each character's own level.
  • AP goes back to 0 after each breakthrough.
  • Nothing is wasted: AP you earn earlier in the day (before the pre-gate range) is saved and added as soon as you get in range, still within the daily limits. comes next update
  • There is no total daily limit: every source has its own daily maximum, so doing everything gives roughly 390 AP a day. comes next update
  • Daily maximums reset at midnight (server time). The first three gates can be done in about a day of active play, later gates in about two.
  • AP can't be bought - no DP or GMB shortcut.